Developer: Smilegate Entertainment
Available On: PlayStation 5 with PSVR 2, PC via Steam
Reviewed On: PlayStation 5 with PSVR 2
Experience the overwhelming sound of bullets whizzing past your ears and pockets of debris exploding around you. In this high-octane environment, you embody a soldier tasked with combating various threats, from drug cartels to terrorist groups. While Crossfire: Sierra Squad may initially seem like a typical VR shooter, it transforms into an engaging multiplayer experience, especially when played with friends.
Lock and Load
Crossfire: Sierra Squad immerses players in a first-person VR shooter experience. Players must navigate through levels, dispatching enemies while utilizing cover. As missions progress, both weaponry and player rank improve, offering a range of arsenal options complete with upgrades like scopes and enhanced magazines. Unique perks, such as automatic healing upon defeating foes, enhance gameplay dynamics.
Despite its potential, I faced challenges with the game’s controls initially. Holding the primary weapon in my right hand while it was holstered made it difficult to access. Reloading proved cumbersome, requiring me to reach for ammo on my chest and press a button on the PSVR2 controller; if I released this button, the reload would fail.
Tango Inbound
Smilegate Entertainment addressed these concerns by including customizable settings tailored for both casual gamers and hardcore enthusiasts. Adjustments made it easier to align my weapon to shoulder height, and changing the reload button to a toggle allowed swift reloading during intense skirmishes.
For those preferring a more realistic experience, the game features settings that mimic authentic weapon handling, necessitating manual reload sequences. These options are extensive, particularly considering the variety of firearms available.
Full Metal Jacket
Gameplay in Crossfire: Sierra Squad is fast-paced, resembling the thrill of a Michael Bay action film. Waves of enemies emerge, with some missions featuring helicopters and armored vehicles. Handling and firing weapons feels remarkably satisfying, with distinct variations between gun types, such as submachine guns for close combat versus assault rifles meant for long-range engagements, adding to the firefight’s intensity.
The Only Easy Day Was Yesterday
In addition to standard firearms, players can utilize grenades, which are strapped to the left arm; pulling the pin activates them. Health packs are absent, replaced by a health syringe accessible with the right arm, regenerating over time.
Apart from the three-hour story mode, a squad mode offers nearly 50 missions, allowing players to partner with AI or another player. Performance metrics, such as speed and efficiency, determine leveling up, but the fun factor tends to be higher with human partners compared to AI companions.
Chinks in the Armor
While Crossfire: Sierra Squad delivers exhilarating action, it isn’t without flaws. Extended gameplay can become repetitive due to the similarities in enemy types and mission structure. Although control customization options are plentiful, the learning curve might vary significantly among players. It would benefit from added mission variety, such as using a door gun on a helicopter or attacking with a C-130 gunship.
Nevertheless, Crossfire: Sierra Squad presents an engaging military arcade experience. When the elements align, action sequences become remarkable, and a diverse range of missions maintains player interest for an extended period. This title comes recommended for those seeking an explosive VR experience.
CROSSFIRE SIERRA SQUAD IS RECOMMENDED
Crossfire: Sierra Squad was reviewed on the PSVR2